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Bundled Content Inventory

Belongs to: Reference · Related: Quality & Display · Section · Set

The complete inventory of QI's bundled tiers, Sections / affix pools, and Sets, so you can reference them directly or modify them as a starting point. For the item example inventory, see Item Example Library.


1. Bundled Tiers (item_tiers.yml)

Tier IDDisplay NameWeight chanceCapacity baseGlowNotes
TRASH<gray>废品</gray>0.05
COMMON<gray>普通</gray>0.302
UNCOMMON<green>优秀</green>0.224
RARE<aqua>稀有</aqua>0.156
VERY_RARE<blue>极稀有</blue>0.108
LEGENDARY<gold><bold>传说</bold></gold>0.0810GOLD
MYTHICAL<red><bold>神话</bold></red>0.05No capacity config
EPIC<light_purple><bold>史诗</bold></light_purple>0.0612Has unidentified name
MAGICAL<dark_purple>魔法</dark_purple>0.04
UNIQUE<yellow><bold>唯一</bold></yellow>YELLOW(hint)

For the full capacity parameters (base / scale / spread / max-spread), see each Tier definition. For capacity calculation, see Random Generation.

LEGENDARY / EPIC Full Definition Example

yaml
LEGENDARY:
  name: '<gold><bold>传说</bold></gold>'
  item-glow:
    hint: false
    color: GOLD
  generation:
    chance: 0.08
    capacity:
      base: 10
      scale: 1.2
      spread: 0.12
      max-spread: 0.35

EPIC:
  name: '<light_purple><bold>史诗</bold></light_purple>'
  unidentification:
    name: '史诗'
    prefix: '<light_purple>'
  generation:
    chance: 0.06
    capacity:
      base: 12
      scale: 1.5
      spread: 0.15
      max-spread: 0.4

For the full table of Tier fields, see Quality & Display.


2. Bundled Sections (sections/example_sections.yml)

Affix Pools (weight_join)

Section IDTypeContent
affix_poolweight_joinSharp(5) / Swift(3) / Trial(2)
weapon_affix_poolweight_joinPrefix "Sharp" / Suffix "of Power"; Exquisite(4) / Frost(3) / Blazing(2) / Holy(1)
prefix_poolweight_joinSturdy(3) / Agile(2) / Vital(2) / Holy(1)
suffix_poolweight_joinGuardian(3) / Gale(2) / Vitality(2) / Holy Light(1)
yaml
affix_pool:
  type: weight_join
  amount: 1
  values:
    - "5::<gray>锋利</gray>"
    - "3::<blue>迅捷</blue>"
    - "2::<gold>试炼</gold>"

Quality Pools (quality_pool)

Section IDlegendaryepicrareuncommon
quality_prefix_poollegendary_prefixepic_prefixrare_prefixuncommon_prefix
quality_suffix_poolguardian_suffixguardian_suffixarmor_suffixarmor_suffix

Single Prefixes / Suffixes (single)

Section IDprefix / suffixlore
sharp_prefixprefix "Sharp"—— The blade is exceedingly keen
heavy_suffixsuffix "of Power"—— Imbued with heavy strength
legendary_prefixprefix "Legendary" (gold gradient)◆ Legendary quality
epic_prefixprefix "Epic" (purple-red gradient)◆ Epic quality
rare_prefixprefix "Rare" (blue)◆ Rare quality
uncommon_prefixprefix "Uncommon" (green)◆ Uncommon quality
guardian_suffixsuffix "Guardian"◆ Power of the Guardian
armor_suffixsuffix "Armor"◆ Sturdy armor
blade_prefixprefix "Blade"◆ Razor edge
frost_prefixprefix "Frost"◆ Power of frost
flame_prefixprefix "Flame"◆ Blazing burn

3. Bundled Affixes (the affixes section of example_sections.yml)

Affix IDprefix / suffixlore
legendary_weapon_affixprefix "Legendary" (gold)◆ Infused with legendary power
epic_weapon_affixprefix "Epic" (purple-red gradient)◆ Epic power
rare_weapon_affixprefix "Rare" (blue)◆ Rare quality
guardian_affixsuffix "Guardian"◆ Power of the Guardian
yaml
affixes:
  legendary_weapon_affix:
    prefix: "<gold>传说</gold> "
    lore: "<gold>◆ 传说之力灌注</gold>"

For affix mechanics, see Affix; for Section mechanics, see Section.


4. Bundled Sets (sets/sets.yml)

Set IDDisplay NameMember PrefixTiers
warrior_bloodlust<red>血色狂暴</red>warrior_helmet/chestplate/leggings/boots/sword + warrior prefix2/3/4/5 pieces
mage_arcane<aqua>奥术之翼</aqua>mage_robe/hat/staff/amulet2/3/4 pieces
healer_divine<green>神圣庇护</green>healer_crown/robe/chalice2/3 pieces
craftsman_master<gold>工匠大师</gold>craftsman_hammer/goggles/apron2/3 pieces

Warrior Set (with attributes / effects / custom Lore format) Full Example

yaml
warrior_bloodlust:
  display_name: "<red>血色狂暴</red>"
  icon: NETHERITE_SWORD
  belonging_pieces:
    - "warrior_helmet"
    - "warrior_chestplate"
    - "warrior_leggings"
    - "warrior_boots"
    - "warrior_sword"
    - "warrior"                          # Prefix match: all warrior_xxx belong to this set
  lore:
    - "<gray>传说中的战士套装</gray>"
    - "<gray>集齐套装可激活特殊效果</gray>"
  lore_format:
    header: "<dark_gray><strikethrough>───────</strikethrough> <white>{name} <strikethrough>───────</strikethrough></dark_gray>"
    inactive_line: "◇ <gray>[{pieces}] {name} [还需{need}]</gray>"
    active_line: "◆ <yellow>[{pieces}] {name} [已激活]</yellow>"
    lore_line: "  <dark_gray>{lore}</dark_gray>"
    lore_divider: "<dark_gray>─ 套装描述 ─</dark_gray>"
    desc_line: "  <dark_gray>{desc}</dark_gray>"
  bonuses:
    - pieces: 2
      name: "战士之心"
      lore: ["<blue>+5 物理伤害</blue>"]
      attributes:
        物理伤害: 5                       # Name = AttributePlus attribute display name
    - pieces: 3
      name: "血色狂暴"
      lore: ["<blue>+10 物理伤害</blue>", "<red>生命恢复 -3%</red>"]
    - pieces: 4
      name: "狂暴之力"
      lore: ["<blue>累计 +15 物理伤害</blue>", "<green>+100 生命</green>"]
      attributes:
        物理伤害: 10                      # Cumulative: at 4 pieces, added to the 2-piece bonus = +15
        生命: 100
    - pieces: 5
      name: "<red>血色战魂</red>"
      lore:
        - "<blue>+20% 攻击伤害</blue>"
        - "<red>生命上限 -100</red>"
        - "<gold>暴击率 +15%</gold>"
        - "<aqua>攻击速度 +25%</aqua>"
      effects:
        SPEED: 1                          # Haste II
        STRENGTH: 0                       # Strength I

The matching set-piece items are in items/misc.yml (warrior_* / mage_*); see Item Example Library. For Set mechanics, see Set.


5. Bundled Item Types

For the 40+ bundled types and their respective capabilities, see Item Types → Full List of Bundled Types.


6. Bundled Gem Socket Types

See Gem Socket (integrations/gem_socket_types.yml).


Next Steps