Editor Slot Quick Reference
Belongs to: Editor GUI · Related: Item Editor · Action Editor · Set Editor
The exact slot map for each editor GUI. All interfaces are 6 rows (54 slots), with MiniMessage titles in Chinese. Slot indices start at 0 (row 1 is 0–8, row 2 is 9–17, and so on).
This page is for advanced users / troubleshooting who want to know exactly which slot to click. For day-to-day operations, just refer to the diagrams on sub-pages like Item Editor.
Common Layout Constants
Many list-style interfaces share these slot arrays:
| Name | Slots | Count | Used for |
|---|---|---|---|
browserItemSlots | 10–16, 19–25, 28–34 | 21 | Item / type browser |
editionStatSlots | 19–25, 28–34, 37–43 | 21 | Item editor field rows |
handlerSlots | 10–16, 19–25, 28–34 | 21 | Handler picker |
skillSlots | 10–16, 19–21, 25, 28–34 | 17 | Skill binding (22–24 left empty) |
socketSlots | 10–16, 19–25 | 14 | Gem sockets |
refSlots | 10–16 | 7 | Action handler list |
triggerTabSlots | 0–5 | 6 | Trigger tabs |
Item Editor ItemEditionGui
Title §6编辑: §f{itemId} · open(player, itemId)
| Slot | Button | Left-click | Other |
|---|---|---|---|
| 4 | Item preview | — | — |
| 7 | Bind skill (NETHER_STAR) | Open skill binding | — |
| 19–43 (21 total, see editionStatSlots) | Field rows | Edit / toggle | — |
| 27 | Previous page (ARROW) | Page | — |
| 35 | Next page (ARROW) | Page | — |
| 45 | Get item (CHEST) | Into inventory | — |
| 49 | Editor Hub (CRAFTING_TABLE) | Open Hub | — |
| 50 | Back to browser (ARROW) | Item browser | — |
| 53 | Save to YAML (EMERALD) | Save | — |
Item Browser ItemBrowserGui
Title §6物品浏览: §f{typeName} (delete mode §c删除模式: …) · open(player, typeId?)
| Slot | Button | Left-click | Right-click |
|---|---|---|---|
| 10–34 (browserItemSlots, 21) | Item | Get / delete | Edit item |
| 18 | Previous page | Page | — |
| 26 | Next page | Page | — |
| 47 | Delete mode (CAULDRON) | Toggle delete mode | — |
| 49 | New item (WRITABLE_BOOK) | Chat-input ID | — |
| 51 | Back to types (ARROW) | Type browser | — |
Type Browser TypeBrowserGui
Title §6类型浏览 · QinhItems · open(player)
| Slot | Button | Left-click |
|---|---|---|
| 4 | Hub (CHEST) | Open template hub |
| 10–34 (21) | Type | Open item browser |
| 18 / 26 | Previous / next page | Page |
Editor Hub EditorHubGui
Title §6Editor Hub: §f{itemId} · open(player, itemId?)
| Slot | Button | Left-click |
|---|---|---|
| 4 | Unified entry (CRAFTING_TABLE) | Show |
| 10 | Template hub (STRUCTURE_BLOCK) | TemplateHub |
| 12 | Resource pack hub (CHEST) | ResourcePackHub |
| 14 | Gem sockets (AMETHYST_SHARD) | GemSocketEdition |
| 16 | Actions/skills (NETHER_STAR) | ActionRefsEdition |
| 31 | Back to item editing (ARROW) | ItemEdition |
Action Editor ActionRefsEditionGui
Title §6Actions: §f{itemId} §7[{trigger}] · open(player, itemId)
| Slot | Button | Left-click | Right-click | Shift+click |
|---|---|---|---|---|
| 0–5 | Trigger tabs | Switch trigger | — | — |
| 10–16 (refSlots, 7) | Handler | Move up | Delete | — |
| 19–25 | Append handler row | Move up | Delete | Edit payload |
| 19 | Add ref (LIME_DYE) | Handler picker | — | — |
| 20 | Add skill (NETHER_STAR) | Skill binding | — | — |
| 21 | Cooldown (CLOCK) | +1s | -1s | Reset |
| 45 | Back (ARROW) | ItemEdition | — | — |
| 49 | Save actions (EMERALD) | Save | — | — |
Handler Picker ActionHandlerPickerGui
Title §6选择 Handler §7({n}) · open(player)
| Slot | Button | Left-click |
|---|---|---|
| 10–16,19–25,28–34 (21) | Handler | Select → payload form / skill list |
| 37 | Bind skill (recommended) (NETHER_STAR) | Skill binding |
| 45 | Back to refs (ARROW) | ActionRefsEdition |
| 49 | Manual handler input (ANVIL) | Chat input |
Payload Form PayloadSchemaFormGui
Title §6Schema §f{handlerId} §7({editLabel}) · openForAdd(...) / openForEdit(...)
| Slot | Button | Left-click |
|---|---|---|
| 4 | Payload preview (WRITABLE_BOOK) | Show |
| 19–25,28–30 (fieldSlots, 10) | Field | Chat-input this field |
| 45 | Back (ARROW) | ActionRefsEdition |
| 48 | Raw string (NAME_TAG) | Skip schema, input raw string |
| 49 | Confirm and write (EMERALD) | Validate + save |
Skill Binding SkillBindingGui
Title §6绑定技能: §f{itemId} §7[{trigger}] · open(player, itemId, preferredTrigger?)
| Slot | Button | Left-click |
|---|---|---|
| 0–5 | Trigger tabs | Switch |
| 10–16,19–21,25,28–34 (skillSlots, 17) | Skill | Bind this skill |
| 37 | Manual skill ID input (ANVIL) | Chat input |
| 38 | JSON form (WRITABLE_BOOK) | Payload form |
| 39 | Clear this trigger (BARRIER) | Remove skill |
| 45 | Back to item editing (ARROW) | ItemEdition |
| 48 | Full Actions editing (FIREWORK_ROCKET) | ActionRefsEdition |
| 49 | Save to item (EMERALD) | Save |
Attribute Editor AttributeEditorGui
Title §6属性: §f{itemId} · open(player, itemId)
| Slot | Button | Left-click | Shift+right-click |
|---|---|---|---|
| 10–34 (25) | Attribute entry | Edit value | Delete |
| 47 | Base attributes (NETHERITE_INGOT) | BaseValueEditor | — |
| 49 | Add attribute (LIME_DYE) | Chat-input key | — |
| 45 | Back (ARROW) | ItemEdition | — |
| 53 | Clear all / count info | Clear | — |
Base Value Editor BaseValueEditorGui
Title §6基础属性: §f{itemId} · open(player, itemId)
| Slot | Button | Left-click | Shift+right-click |
|---|---|---|---|
| 20 / 22 / 24 | Three base values (base_attack_damage / base_health / base_defense) | Chat input | Clear |
| 45 | Back (ARROW) | ItemEdition | — |
| 49 | Base attribute layer info | Show | — |
Enchantment Editor EnchantmentEditorGui
Title §6附魔: §f{itemId}
| Slot | Button | Left-click | Shift+right-click |
|---|---|---|---|
| 10–34 (25) | Enchantment entry | Edit level | Delete |
| 45 | Back | ItemEdition | — |
| 49 | Add enchantment (ENCHANTED_BOOK) | Chat-input key | — |
| 53 | Clear / info | Clear | — |
Permanent Effect Editor PermEffectEditorGui
Title §6永久药水效果: §f{itemId}
| Slot | Button | Left-click | Shift+right-click |
|---|---|---|---|
| 10–34 (25) | Effect entry | Edit amplifier level | Delete |
| 45 | Back | ItemEdition | — |
| 49 | Add effect (LINGERING_POTION) | Chat-input name | — |
Restriction Editor RestrictionEditorGui
Title §6限制 / 绑定: §f{itemId}
| Slot | Button | Left-click | Shift+right-click |
|---|---|---|---|
| 10–34 (25) | Restriction entry | Show | Delete |
| 45 | Back | ItemEdition | — |
| 48 | Bind on acquire (CHAIN/TRIPWIRE_HOOK) | Toggle bind_on_acquire | — |
| 49 | Add restriction (NAME_TAG) | Chat input | — |
Gem Socket Editor GemSocketEditionGui
Title §6宝石孔: §f{itemId}
| Slot | Button | Left-click | Right-click |
|---|---|---|---|
| 4 | Item preview | — | — |
| 6 | Legendinlay metadata (AMETHYST_CLUSTER) | Chat input | — |
| 10–25 (socketSlots, 14) | Socket display | Show | — |
| 40 | Add socket (AMETHYST_SHARD) | Chat-input type | Delete last one |
| 45 | Back | ItemEdition | — |
| 48 | Clear all sockets (BARRIER) | Clear | — |
| 53 | Save (EMERALD) | Save | — |
Set SetHubGui
Title §6套装: §f{itemId}
Item not in a set:
| Slot | Button | Left-click |
|---|---|---|
| 20 | Create new set (NETHERITE_CHESTPLATE) | SetCreateFlow |
| 23 | Bind to existing set (CHAIN) | SetBindGui |
| 49 | Back | ItemEdition |
Item already in a set:
| Slot | Button | Left-click |
|---|---|---|
| 4 | Current set (set icon) | Show |
| 20 | Edit this set (WRITABLE_BOOK) | SetEditGui |
| 23 | Bind to another set (CHAIN) | SetBindGui |
| 24 | Unbind this item (SHEARS) | Remove from set |
| 49 | Back | ItemEdition |
Set Edit SetEditGui
Title §6编辑套装: §f{setId}
| Slot | Button | Left-click |
|---|---|---|
| 4 | Set name / icon | Show |
| 19 | Display name (NAME_TAG) | Chat input |
| 21 | Icon (ITEM_FRAME) | Chat-input material |
| 23 | Member items (CHEST) | SetPieceGui |
| 25 | Tier Bonuses (BEACON) | SetBonusListGui |
| 30 | Append description (WRITABLE_BOOK) | Chat input |
| 32 | Clear description (BARRIER) | Clear |
| 48 | Delete set (TNT) | Shift+right-click to delete |
| 50 | Back to set entry (ARROW) | SetHub |
Set Tier SetBonusEditGui
Title §6档位: §f{pieces}件 {bonusName}
| Slot | Button | Left-click |
|---|---|---|
| 10 | Active piece count (NETHER_STAR) | Chat input |
| 12 | Tier name (NAME_TAG) | Chat input |
| 14 | Append description (WRITABLE_BOOK) | Chat input |
| 16 | Clear description (BARRIER) | Clear |
| 29 | Potion effects (LINGERING_POTION) | SetBonusEffectGui |
| 31 | Attribute bonuses (DIAMOND) | SetBonusAttributeGui |
| 33 | Set ability (BLAZE_ROD) | SetBonusAbilityGui |
| 49 | Back to tier list (ARROW) | SetBonusListGui |
Template Hub TemplateHubGui
Title §6Template Hub: §f{itemId} (root page) · open(player, itemId?)
| Slot | Button | Left-click |
|---|---|---|
| 4 | Current object (COMPASS) | Show |
| 10 | Definition (PAPER) | Definition page |
| 12 | Skills (NETHER_STAR) | Skills page |
| 14 | Abilities (ARMOR_STAND) | Abilities page |
| 16 | Resource pack (CHEST) | ResourcePackHub |
| 22 | Type info (BOOK) | Type info page |
| 28 | Library v1 (WRITABLE_BOOK) | LibraryManifestGui |
| 31 | Back to item editing (ARROW) | ItemEdition |
On the sub-pages (Definition / Skills / Abilities / Type info), slots 10/12/14/16 are feature entries and 49/31 are back; see the source code or in-game hints for details.
Resource Pack Hub ResourcePackHubGui
Title §6ResourcePack: §f{itemId}
| Slot | Button | Left-click |
|---|---|---|
| 4 | Item preview | — |
| 13 | Current visual metadata (MAP) | Show |
| 20 | Edit model (ITEM_FRAME) | ModelSelectorGui |
| 22 | Edit CMD (PAINTING) | CMDEditorGui |
| 24 | Preview (ENDER_EYE) | Refresh preview |
| 45 | Back (ARROW) | TemplateHub |
| 49 | Save resource_pack (EMERALD) | Save |
Next Steps
- Item Editor: operation flow
- Action Editor / Set Editor